link vào trang chủ:
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link vào trang chủ:
link tải :
Nguồn: https://sylvaniachristian.com/
Xem thêm bài viết: https://sylvaniachristian.com/category/giai-tri
Xin 1 like và 1 sub ạ
làm sao để đang kí và vào sever
em bị thế này thì làm thế nào anh ơi?????????
[19:24:10] [Client thread/INFO]: Setting user: hatori
[19:24:13] [Client thread/INFO]: LWJGL Version: 2.9.4
[19:24:13] [Client thread/ERROR]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at beq.ap(SourceFile:584) [1.11.jar:?]
at beq.an(SourceFile:433) [1.11.jar:?]
at beq.a(SourceFile:380) [1.11.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.11.jar:?]
—- Minecraft Crash Report —-
// Why is it breaking 🙁
Time: 12/31/19 7:24 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at beq.ap(SourceFile:597)
at beq.an(SourceFile:433)
at beq.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————
— Head —
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at beq.ap(SourceFile:597)
at beq.an(SourceFile:433)
— Initialization —
Details:
Stacktrace:
at beq.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:124)
— System Details —
Details:
Minecraft Version: 1.11
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_231, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 73891184 bytes (70 MB) / 150220800 bytes (143 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.11
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
#@!@# Game crashed! Crash report saved to: #@!@# C:UsersAdministratorAppDataRoaming.minecraftcrash-reportscrash-2019-12-31_19.24.14-client.txt
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dcm map
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