October 22, 2020

22 thoughts on “Minecraft PC ! Cách tải minecraft trên máy tính

  1. em bị thế này thì làm thế nào anh ơi?????????
    [19:24:10] [Client thread/INFO]: Setting user: hatori

    [19:24:13] [Client thread/INFO]: LWJGL Version: 2.9.4

    [19:24:13] [Client thread/ERROR]: Couldn't set pixel format

    org.lwjgl.LWJGLException: Pixel format not accelerated

    at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]

    at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]

    at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]

    at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]

    at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]

    at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]

    at beq.ap(SourceFile:584) [1.11.jar:?]

    at beq.an(SourceFile:433) [1.11.jar:?]

    at beq.a(SourceFile:380) [1.11.jar:?]

    at net.minecraft.client.main.Main.main(SourceFile:124) [1.11.jar:?]

    —- Minecraft Crash Report —-

    // Why is it breaking 🙁

    Time: 12/31/19 7:24 PM

    Description: Initializing game

    org.lwjgl.LWJGLException: Pixel format not accelerated

    at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

    at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

    at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)

    at org.lwjgl.opengl.Display.createWindow(Display.java:306)

    at org.lwjgl.opengl.Display.create(Display.java:848)

    at org.lwjgl.opengl.Display.create(Display.java:757)

    at org.lwjgl.opengl.Display.create(Display.java:739)

    at beq.ap(SourceFile:597)

    at beq.an(SourceFile:433)

    at beq.a(SourceFile:380)

    at net.minecraft.client.main.Main.main(SourceFile:124)

    A detailed walkthrough of the error, its code path and all known details is as follows:

    —————————————————————————————

    — Head —

    Thread: Client thread

    Stacktrace:

    at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

    at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

    at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)

    at org.lwjgl.opengl.Display.createWindow(Display.java:306)

    at org.lwjgl.opengl.Display.create(Display.java:848)

    at org.lwjgl.opengl.Display.create(Display.java:757)

    at org.lwjgl.opengl.Display.create(Display.java:739)

    at beq.ap(SourceFile:597)

    at beq.an(SourceFile:433)

    — Initialization —

    Details:

    Stacktrace:

    at beq.a(SourceFile:380)

    at net.minecraft.client.main.Main.main(SourceFile:124)

    — System Details —

    Details:

    Minecraft Version: 1.11

    Operating System: Windows 7 (x86) version 6.1

    Java Version: 1.8.0_231, Oracle Corporation

    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation

    Memory: 73891184 bytes (70 MB) / 150220800 bytes (143 MB) up to 523501568 bytes (499 MB)

    JVM Flags: 6 total; -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump

    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

    Launched Version: 1.11

    LWJGL: 2.9.4

    OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.

    GL Caps:

    Using VBOs: Yes

    Is Modded: Probably not. Jar signature remains and client brand is untouched.

    Type: Client (map_client.txt)

    Resource Packs:

    Current Language: ~~ERROR~~ NullPointerException: null

    Profiler Position: N/A (disabled)

    CPU: <unknown>

    #@!@# Game crashed! Crash report saved to: #@!@# C:UsersAdministratorAppDataRoaming.minecraftcrash-reportscrash-2019-12-31_19.24.14-client.txt

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